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Unity 3.1.1

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Unity reads text files that you choose and puts them all into one file, also of your choosing. It puts writes them in the same order that you choose them. Unity allocates itself a chunk of your memory for a buffer. Under Multifinder, this chunk is 30K. If you aren't under Multifinder, the program allocates the largest possible chunk of your free memory that it can get its hands on. To do this under Multifinder requires some special programming, so i haven't gotten around to it (see Future changes).

Excerpt from the docs file...

Category: 
Utilities
Compression & Archiving
Author: 
michael O'Rourke
Year released: 
1989
System: 
System 6.x
System 7.0 - 7.6
Mac OS 8 - 8.1
Mac OS 8.5 - 8.6
Mac OS 9
Emulation: 
SheepShaver (PPC)
Basilisk II (68k)
Mini vMac (68k)
Mini vMac II (68k)
Architecture: 
68k

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